Disks and Daemons is slick hacker-corporate dungeon generator that creates a bustling zone for your players to explore and escape before they dissolve into hapless bytes.
Style:
The computer admin / office / 90's hacker vibe and theme is fully explored and leant into at every opportunity
The layout is clear, feels on-theme and like it would be easy to use during a game (I'm really impressed with Typst's flexability)
The black/white dice icons and diagrams are clear and effective
Content:
The concept is rad and executed brilliantly
The hook is clear (love that the stakes aren't immediately world ending), the unique data-loss mechanic effective and the combination of generated rooms and flavourful foes - In 2-pages it creates a clear 'zone' that is both dangerous and has an internal logic that the players could exploit and explore
Love an inspirations list
Ironically, the concept feels super simple to hack (which is a compliment!), and I'm keen to see how this tech / mechanic could be explored in other settings
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Disks and Daemons is slick hacker-corporate dungeon generator that creates a bustling zone for your players to explore and escape before they dissolve into hapless bytes.
Style:
Content: